It may under no circumstances be repackaged or included in any plugin sold on the Unity Asset Store or elsewhere, whether in source or DLL form. However, in the spirit of this being an open source project, it is expressly forbidden to sell or commercially distribute InControl apart from your games. You may use InControl, modified or unmodified, in any and all games that you create for both commercial and non-commercial purposes. Input module for new Unity GUI integration.Touch controls to emulate virtual controller.Runtime rebindable controls (controller, keyboard and mouse). Weve likely all been in a group situation where someone took control, communicating with the group and creating a shared vision. Certain features are available on the Asset Store version only, and will not be open sourced in the repository.Ĭurrent features available only in the Asset Store include: You'll have the convenience of easy installation and updates right from the Unity Editor. If you find this project beneficial, please consider supporting its ongoing development. InControl is also available on the Unity Asset Store for a modest price. To access it, from Unitys main menu, go to Edit >. InControl is an input manager for Unit圓D that standardizes input mappings across various platforms for common controllers. The Input Manager window allows you to define input axes and their associated actions for your Project. This repository will remain available, but no new features will be added or significant changes made.įuture feature development continues on the Unity Asset Store version exclusively.įor more information on this change, please see this blog post. This open source edition of InControl is now discontinued. InControl is a unified, cross-platform input manager for Unity that standardizes mappings for common controllers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |